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Old Feb 18, 2009, 04:28 AM // 04:28   #21
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Edit: Sorry, I forgot that you don't have Nightfall yet. [freezing gust] and [steam] are Nightfall skills.
Once you get factions, you'll have [shatterstone]. I used to use [vapor blade] before Nightfall.

___

I quite like using [shatterstone] in PvP. In unorganized formats, a lot of people don't expect/understand the delayed damage that [shatterstone] offers. It's fairly potent to spike unsuspecting targets. I typically use the following skills:

[glyph of immolation] - this is very powerful, and you should invest in it to fuel [Steam]'s blinding function, and also because snares + burning = often results in someone dying while chasing you.

[freezing gust] - I either use this as a snare (if person isn't water hexed) or if I don't need to snare them, then I would use [shatterstone] FIRST, followed by this skill for a rather large packet of damage.

[steam] - powered by [glyph of immolation] An incredibly easy to meet condition for a long lasting blind.

[glowing ice] - Works well for e-management with [Water Attunement] while also providing more damage to the [shatterstone] sequence.


Those are pretty much the skills I really like to use with Water. The downside is [shatterstone]'s casting time.

[blurred vision] is another great spell to take.

There are lots of powerful choices with water, and [icy shackles] is fantastic too.

Last edited by Asara; Feb 18, 2009 at 04:37 AM // 04:37.. Reason: Forgot glowing ice!
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Old Mar 18, 2009, 01:31 AM // 01:31   #22
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has anyone try a spike build or build in ha with a water ele? Is it effective and can someone send me the bar if possilbe
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Old Mar 27, 2009, 04:01 AM // 04:01   #23
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[Freezing Gust] > [Ice Prison]

Snares with long recharges are useless.

Also [Frozen Burst] is amazing, as is [Water Trident]. Snare > Trident > Trident. Snared targets are even easier to hit with the conditional KD.

Last edited by ZenRgy; Mar 27, 2009 at 04:05 AM // 04:05..
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